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𤿠left the Wii on all night
designing Perplexity's Comet browser

Imagine itās your first day as a designer at Perplexity...
In your first meeting the VP of Design hands you the keys for their all-new AI browser, Comet.

Well thatās the story for Escha Vera.
So this weekās episode is a deep dive into her design process and what it looks like to use AI like an artist. š
We go deep into:
How to use AI as a creative (not a slot machine)
How she designed Comet onboarding experience
How she reimagined the Perplexity design system
Creating generative invite codes using multiple AI tools
What it means to āproductizeā AI without leaning on chat interfaces
+ a lot more
š¤ WITH FRAMER
Framer just went from a web builder to a true design tool with their latest release.
They just launched Design Pages, which give you a freeform canvas to explore in and all of the tools that you might need (including vector editing!)

That way you can experiment and play without having to think about responsiveness.
And then when you're ready, you can turn any iteration into a web page with a single click.
No imports, no copying and pasting.
Design Pages are a game changer and you can start using them today, just click the link to get started š
š KEY TAKEAWAYS
My takeaways from chatting with Escha
1 ā What it means to use AI as an artist
Too many people treat AI as a slot machine: type a prompt, take the output, move on.
Thatās automation, not art.
Escha does the opposite:
āWhat gets me excited is looking at the outputs, not as outputs, but as throughputs⦠Anything I've ever shared is the result of running that flow like dozens of times. Anything I've ever shared has hundreds of parents that led to that result.ā
Using AI as an artist involves lots of experimentation and chasing āhappy accidentsā as Escha calls them.
The best designs are constantly stitching tools together, running loops, throwing paint at the wall, etc.
Donāt settle for that first output.
2 ā Defining the UX beyond the pixels
What inspired me most is how Escha contributes to the emotional layer of Comet (really going deep on how it feels not just how it looks).
A few examples:
She created these beautiful planets to open the Comet onboarding flow by remixing some of the textures from the brand team inside of Perplexity Labs.

She then worked with a producer to score custom music (using Suno to express her ideas). Her goal was to make the Comet unboxing feel like a āNintendo 64 startup screenā (the track is called āWaking Up Before Everyone Else at the Sleepover, and the Wii is Still onā which I freaking love.)
She even trained her own models using Civit and Fal to generate unique invite cards for every user š¤Æ

This is the type of designer I want to be when I grow up⦠someone who exists outside of rectangle land and pulls on every creative strand imaginable to ensure people feel something while using my product.
3 ā AI as a second-class citizen
People really liked Vitalyās āBeyond Chatā episode, and Escha hit a lot of the same chords (especially when talking about her time as the OG designer of Descript).
She says they intentionally treat chat and prompting as āsecond-class citizensā.
The main flows leaned on familiar UI (sliders, dropdowns, buttons, etc.). Meanwhile the prompts were generated invisibly in the background. And if you wanted to tweak something it felt more like ācustom instructionsā rather than the core UX.
This is harder to pull of with a perfectly open-ended product like Comet. But Perplexity has done a lot behind-the-scenes to tackle the āblinking cursor problemā. One thing that stood out to me is how they manually mapped zero-suggest to popular domains.
āFor example when you're on Notion and you click on the input, you've got a series of suggestions that are specific to notion⦠and we did the work to figure out what are popular domains and what are the most common things to do on those domainsā
People donāt want to be prompt engineers āļø
Thereās a lot more in the full episode. Itās definitely one of my new favorites so I hope you enjoy the conversation as much as I did š
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Framerā ā How I build my websites
Genway ā How I do research
Granola ā How I take notes during CRIT
Jitterā ā How I animate my designs
Lovable ā How I build my ideas in code
Mobbin ā How I find design inspiration
Paper ā How I design like a creative
Raycast ā ā How I stay in flow while I work
Thanks for reading! I'm working hard to bring you the best design resources on the planet š«¶
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