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- 𤿠super ICs
𤿠super ICs
+ how to stand out when anyone can build anything

AI has blown the roof off what designers can bring to the table, but most of the tutorials today exist for web (React, Tailwind, Shadcn, etc.).
So todayās episode is all about using AI to design and build mobile apps using Cursor + Xcode + Figma MCP.
Adam Noffsinger (Apple, Patreon, Dropbox, Uber) gives a heck of a tutorial while showing us his workflow for building the Alma mobile app as a design founder.
Some highlights:
How Adam uses the Figma MCP
Adamās strategies for prompting
Advice for designers using Cursor
What this all means for the role of designer
+ a lot more
š¤ WITH JITTER
I know a lot of you like me are animating in Jitter.
So I have good news⦠You can now speed up reviews by sharing and responding to feedback directly in your files.

Each comment is timestamped and synced across the canvas and timeline, so itās always in context. And you can even @ mention people so itās easy to bring teammates into the conversation š«
Itās just another reason why I love animating in Jitter.
Comments are officially live for everyone so click the link to try it today š
š FEATURED RESOURCE
The age of the super ICs

Iāve often heard management described as the way to āscale your impactā but what if AI accomplishes that while allowing you to keep your hands in the clay?
Itās why I keep coming back to Pietro Schiranoās ideas about being a design architect and āemployingā agents.
Iām all-in on the idea of āSuper ICsā.
So I want to share this article by Hardik Pandya where he says āinfluence shifts from team size to craft depth⦠from managing work to producing workā.
If youāre also someone who has never been interested in the management track, then this kinda feels like your moment šŖ
š FEATURED RESOURCE
Unique portfolio from Drew Dimos
I want to share an example of a portfolio that immediately made me want to talk more with the designer.
Some things that stood out:
Unique layout + portfolio card movement immediately made me think āoh this is differentā
Lots of little craft details (ex: the light switch and the hover state for work + notes)
Itās always a +1 when I see someone is tinkering with new tools and writing out their thoughts and ideas

The individual project pages might be the most interesting piece thoughā¦
The right panel is a scroll-track of UI and the left panel is where all of the text is. Also I love the little āproject detailsā drawer that is always present š
š¤ FEATURED RESOURCE
How to stand out when anyone can build anything
Speaking of standing out⦠I really enjoyed this article by Anton Sten.
It addresses a world where the challenge shifts from āhow do we build this?ā to āwhat should we build that people actually want?ā

āWhen anyone can build anything, standing out isnāt about better tools or flashier features. Itās about fundamentally different skills that most people skip entirelyā
Understanding real user needs (not assumptions)
āThis isnāt about asking users what they wantāitās about understanding what they need, often before they can articulate it themselves.ā
Business literacy (understanding the economics)
āYou donāt need an MBA, but you need to think beyond the product to the entire user experienceāincluding the part where money changes hands.ā
Communication skills (translating needs into solutions)
āWhen anyone can build a functional app, the apps that succeed are the ones that communicate clearly at every touchpoint.ā
Craft and polish (building something truly outstanding)
āNone of the AI-generated products Iāve seen have this quality yet. They work, but they donāt feel right. They solve problems but donāt create delight.ā
I love this final idea most of all š
āMost people see the flood of AI-generated products as increased competition. I see it as a massive opportunity for anyone willing to do the harder work.
When the market gets flooded with mediocre-but-functional products, users become more discerning, not less. They start caring more about how products make them feel, not just what features they have.ā
š§ INSPIRATION JUICE
3 things I saved this week
1ļøā£ Water paint art direction
Letās kick this weekās inspiration juice off with something totally out of left field.
I wouldnāt have saved this to my taste library a few years ago. But now that I feel as though I can create (almost) anything, I find myself looking for inspiration outside of interfaces or existing brands. I found this after reading about Shopifyās acquisition of Molly and loved it right away.

Check it out ā
2ļøā£ Helper when you hover on previous UI space
I like this UX pattern from Stripe a lot.

They moved the test mode feature and if you by habit move your mouse to where it used to be, a hidden reminder appears and guides you š
Check it out ā
3ļøā£ Aqua-style themed buttons
Donāt you just want to click these?
the subtle scale on hover is a nice touch and I love the theming based on the image tones š

Check it out ā
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The #1 way to support Dive Club is to check them outš
Framerā ā How I build my websites
Genway ā How I do research
Granola ā How I take notes during CRIT
Jitterā ā How I animate my designs
Lovable ā How I build my ideas in code
Mobbin ā How I find design inspiration
Paper ā How I design like a creative
Raycast ā ā How I stay in flow while I work
Thanks for reading! I'm working hard to bring you the best design resources on the planet š«¶
If you want to go even deeper you can always:
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